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- Svaralfheim And questions.
A few questions I've wondered about Svaralfheim, (Have thought on a game (In 2nd edition) focused on its war against Nidaveleir. one Major question is any idea on if it would contain Faerzurass, you know underdark radiation, their reasons I s ...
Forum Topic - ShirreKnight - 2011-03-05 14:57 - 14 comments - 0 attachments
- Humor Domain
HUMOR Power: You can cast Prestidigitation 1/day. 1. Remove Fear - Supresses fear or gives +4 on saving throws against fear for one subject + one per four levels. 2. Tasha's Hideous Laughter - Subject loses actions for 1 round/level. ...
Forum Topic - Im Hiding In Yo... - 2009-12-12 23:17 - 2 comments - 0 attachments
- Void Domain
VOID Power: None - however, this domain offers two options at each level: a spell or a Shadow Magic mystery. 1. Sanctuary - Opponents can't attack you, and you can't attack. OR Bend Perspective - Change point of view, as though you wer ...
Forum Topic - Im Hiding In Yo... - 2009-12-12 23:46 - 1 comment - 0 attachments
- Servitude Domain
SERVITUDE Power: Once per day, you may force a subject to reroll a successful Will save made up to 3 rounds ago. 1. Protection from Chaos - +2 to AC and saves, counter mind control, hedge out elementals and outsiders. 2. Unseen Servant ...
Forum Topic - Im Hiding In Yo... - 2009-12-12 23:26 - 1 comment - 0 attachments
- Murder
Given Power: You have the sneak attack ability of a 1st-level rogue. If you gain the sneak attack ability from other sources (such as rogue levels), the extra damage stacks. Additionally, you never risk accidentally poisoning yourself when ...
Article - Anarch - 2008-07-04 19:52 - 0 comments - 0 attachments
- Belief
Given Power: You may succeed in actions that others believe impossible,if you truly believe that you will suceed. Once per day, choose a practically impossible task. A practically impossible task is one that you wouldn's succeed at,even ...
Article - Bane - 2008-07-04 19:50 - 0 comments - 0 attachments
- Atheism
Given Power: Your very presence is a miasma for the faithful that severs the link with their god. All divine spellcasters within 60 feet of you cast spells and use divine-granted abilities (such as turn undead) as if their Wisdom and Chari ...
Article - Bane - 2008-07-04 19:50 - 0 comments - 0 attachments
- Cause & Effect
Given Power: By spending time to understand the rules, you may suceed on tasks that would otherwise be impossible for you. Whenever you take 20 on a check, you add an additional +4 insight bonus to the check. Comprehend Languages - ...
Article - Bane - 2008-07-04 19:49 - 0 comments - 0 attachments
- Entropy
Given Power: You may absorb energy from other willing sources and use it to refuel your energies, but you pay half as much energy as a tribute to Entropy. Such uses include: You may transfer hit points from another willing target to y ...
Article - Bane - 2008-07-04 19:49 - 0 comments - 0 attachments
- Power
Given Power: You gain a +1 bonus on all opposed checks. Note: Siphon Power is a new spell by the same author. 1 Divine Favor You gain +1 per three levels on attack and damage rolls. 2 Bull Subject gai ...
Article - Bane - 2008-07-04 19:49 - 0 comments - 0 attachments
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