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- Game: We're Still not Quite Dead Yet
DM It is a fairly cool windy day sometime in Sigil's'evening.' This makes the air quality slightly better than usual. The Crossed Daggers Tavern is located in Hell's gate near that neighborhood's border with the hive. The establishm ...
Forum Topic - weishan - 2008-07-04 23:31 - 1645 comments - 0 attachments
- Still not Quite Dead Yet (OOC)
I'm thinking of runing a mid to high level campaign using 3e-/3.5 rules. I'm looking for 3-5 players. Characters would start at around levels 13-16 probably. I like tinkering and unique characters are strongly encouraged. I use the SRD, unearthed ...
Forum Topic - weishan - 2008-07-04 23:31 - 423 comments - 0 attachments
- I've (Finally) Returned
And that's basically all I have to say to those of you who still remember who I am. To those who don't hello, and to those of you who were in We're Still not Quite Dead Yet I'm sorry. Real life, and my own inexperience and poor planning killed tha ...
Forum Topic - weishan - 2010-09-25 20:03 - 1 comment - 0 attachments
- Interest in Starting or Ressurecting a Freeform Game?
Baisically, that's it, does anyone want to start a new freeform thread or start posting on an old one again. Something that dosen't involve DMing or dice rolling. Judging by the number of people playing on the forums at the moment, I think there'd ...
Forum Topic - weishan - 2008-07-04 23:32 - 98 comments - 0 attachments
- Recruiting one or two new PCs for We're Still Not Quite Dead Yet
Title says it all. I'm looking for 2 new players, 16th level and nongood, and probably nonchaotic unless you can play something that isn't chaotic-stupid (evil is best). If you want to play an unusual character, take it up with me, and I'll fig ...
Forum Topic - weishan - 2009-02-02 15:59 - 72 comments - 0 attachments
- A high powered planescape story hour (prequel)
this story mostly uses planescape cannon material, but i've some (mostly small) changes to the setting based on my lack of planescape source material and need for a slightly different setting. i suppouse you could say the setting is strongly based ...
Forum Topic - weishan - 2008-07-04 23:30 - 4 comments - 0 attachments
- Musings on Modern Planescape (Technology)
Well, as it happens, I've been pondering running a modern/near future Planescape game, This post is an intellectual excercise of sorts, bouncing my take on the idea around. While I have nothing against the modern planescape project--it's damn g ...
Article - weishan - 2008-12-08 20:16 - 9 comments - 0 attachments
- HE'S ALIVE!
I am indeed back. I figured it merited starting a new thread because We're Still Not Quite Dead Yet's OOC reappearing on the front box might cause alarm. In any case, my life's a great deal simpler now, and I reckon I have enough time to run (or ...
Forum Topic - weishan - 2008-12-07 22:04 - 8 comments - 0 attachments
- Non-cannon devils, feedback and suggestions apreciated
Kay has motivated me to get moving on this idea, so here goes. This is the Mind Devil (I need better name for it), an experimental psychic shock trooper with some ability to manifest other powers to provide a bit more flexibility. They would serve ...
Forum Topic - weishan - 2008-07-04 23:32 - 11 comments - 0 attachments
- Mapmaker looking for stuff to do
The title says it all really. I need an excuse to practice cartography, so I may as well be helpful and practice. If anyone wants a map (especialy of a building) please post details. I use photoshop or dungeoncrafter 1 or 3 depending on my mood. ...
Forum Topic - weishan - 2008-07-04 23:31 - 11 comments - 0 attachments
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