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- Sigillian Detective Agency
I just recently finished running a mystery campaign based around a detective agency in Sigil. The format was a number of oneshots, with a few longer arcs. I post my campaign notes here, in case anyone else might get some use out of them. The me ...
Forum Topic - NichG - 2009-02-21 16:38 - 12 comments - 0 attachments
- Blood war ends, upper planes under siege - consequences?
As part of a plot arc in a game I'm running, the Blood War has been brought to a halt via various machinations I won't go into right now and an allied force of Baatezu, Yugoloths, and Tanar'ri have basically put all of the upper planes under siege ...
Forum Topic - NichG - 2009-07-18 00:30 - 11 comments - 0 attachments
- Adventures in Ancient Sigil?
So, I'm going to be running a game which occurs in ancient Sigil (around the time the Keepers showed up... exactly around that time) Though MM2 doesn't actually seem to specify that precisely, we know the Guvners had to have been around then. Asid ...
Forum Topic - NichG - 2008-07-04 23:31 - 10 comments - 0 attachments
- The Lapis Philosophorum
I never ended up running this, but it could be an interesting treasure hunt game or two. The premise is that the party encounters a Xaositect who gives them the following rambling clue (to find something truly lost): O hidden ...
Forum Topic - NichG - 2009-02-21 15:31 - 0 comments - 0 attachments
- Shad movement speed in Chapter 2
I noticed that Shad are listed as having a base movement speed of 50' in chapter 2. Does anyone know if this is intended, or is it a typo of 20' (which would be the usual for a small creature)? Shad movement speed in Chapter 2 Hmmm. I'd al ...
Forum Topic - NichG - 2008-07-04 23:30 - 4 comments - 0 attachments
- 7thscape
A little more than half a year ago, I realized I didn't really like DMing 3.5ed D&D. It wasn't quite doing what I wanted as far as Planescape, or gaming in general. I've tried my hand at 2ed D&D in other contexts, but getting players for t ...
Forum Topic - NichG - 2008-07-04 23:37 - 2 comments - 0 attachments
- Travel in infinite planes
I'm running a game in which the party goes to the plane of Smoke, so I figured I should write up something for travelling in infinite and mostly undifferentiated spaces. Some of this stuff may work for the Outer planes as well, but many have their ...
Forum Topic - NichG - 2008-07-04 23:24 - 0 comments - 0 attachments