Accelerate Vegetation Advancement
| Accelerate Vegetation Advancement Transmutation (Chronomancy) |
| Level: Sor/Wiz 3 |
| Components: V, S, M |
| Time: 1 standard action |
| Range: See text |
| Area: See text |
| Effect: |
| Duration: Instantaneous |
| Save: Fort negates (object) |
| Spell Resistance: Yes |
This effect manipulates time to greatly accelerate natural plant growth. It causes normal vegetation (grasses, briars, bushes, creepers, thistles, trees, vines) within long range (400 feet + 40 feet per caster level) to become thick and overgrown. The plants entwine to form a thicket or jungle that creatures must hack or force a way through. Speed drops to 5 feet, or 10 feet for Large or larger creatures. The area must have brush and trees in it for this spell to take effect. At your option, the area can be a 100-foot-radius circle, a 150-foot-radius semicircle, or a 200-foot-radius quarter circle. You may designate places within the area that are not affected. If a plant creature is included in the area of effect, it suffers 2 point of Strength, Dexterity, and Constitution damage each. |