Realms of Titans Thea, Themis, Mnemosyne

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1. Thea--Titan of Sight, Wealth (Jewels, Precious Metals), N Thea, before her fall, was the Protogonai of Sight and Lustre. Even today, her mansion is the only one among her brethren that shines free of the red dust of Carceri. Within its lapidary walls, precious metals and gems are gathered, guarded by magic rays both visible and invisible. The effects of the rays are varied: Some duplicate known spells, some show a destined death, some give sight into horrors hidden mercifully from most eyes. Normally these protections are decorations, for any who dared steal even the smallest bauble would be struck blind by the titan. However, Thea has become preoccupied recently with some future event her prescience has shown her. This has allowed the more adventurous planar rogues to sneak off with a gem or two. While one may expect such rogues to be afforded respect among their fellows, such regard is given at a distance by true bloods. After all, what mortal can hope to hide where the Titan of Sight cannot scry him out?More importantly, what future event does Thea see? She has spoken of it to no one save for her vizier, a parai possessing no mouth. Exiled for its imperfection, the otherwise beautiful creature found its way to Thea and entered her service. The two expatriates are close companions, though while the parai clearly desires to return to Mechanus Thea waits patiently for the moment she knows will come. Whenever that is.

2.  Themis--Titan of Justice, Order, LN"To err is human, to punish Divine."--Factol Alison NilhesiaWhile the other Titans raged at their exile, Themis went mad. After all, she almost never frolicked in the Aborean fields, prefering to stick close to Olympus's few portals to Mechanus. Being thrown into Carceri was, to put it mildly, both unexpected and unpleasant. She had never liked her brother Kronos, she sided with him merely to protect what she saw as a more orderly--if more tyrannical--rule. Though Carceri is only weakly permeated with chaos, an ordered being such as Themis found it an affront to her senses. Combine that with what she perceived as her unjust punishment, and you can see why she was so unstable.In the last few years, all that has changed. A creature of Order, Themis has pulled her mind together, though whether she received help from Primus is suspected but undetermined. As her face once more dons its emotionless mask on her silver-blue skin, Themis has opened court for session. Attempting to bring justice to Carceri, Themis servants have gone out to find other imprisoned beings and judge them to be executed, freed, or to remain on the Prison Plane. Her temple of dark violet marble has sixteen pillars guarding its entrance, each a carytadid column of immense size. The imposing structure functions as a court, where thousands have begun lining up to speak their grievances. What's worse, a group of justicators have begun bringing those who unlawfully banished others to Carceri before the Titan. As Themis is the most lawful of the Titans, she has dispensed surpisingly unbiased judgements--much to the concern of the Olympians. After all, in bringing justice to Carceri, is she not making herself stronger?

3. Mnemosyne--N, Memory "This power is that of my mind and is a natural endowment, but I myself cannot grasp the totality of what I am ."--Confessions of St. AugustineA tyrannical prime once said that controlling the past was the key to controlling the future. In many ways, this aphorism holds true for the planes as well. How many have died seeking the lost secrets of the Ancient Baatorians, the vanished lords of Pelion, or the crafters of Pandemonium's tunnels? These questions are not merely for scholars of cosmography, rather they hold the keys to the Cosmic Game. The protogonai of Memory is then the treasurer of a potent currency, for those who would dare to explore her halls.It is thought that Mnemosyne's palace was, and still is made from polished silver carved into an array of faceted pillars and domes. One can almost see it, each reflection a piece of your mind. However, what each being sees is instead a dwelling from their memory. A childhood home, a prison sworn to never be revisited, or even the dwelling of another titan visited moments before. The image is hazy, a mirage draped over the true dwelling, but it confuses the mind well enough. Members of a group may find themselves drawn into the memory of the person most emotional from what is seen, the passion imposing its structure on their surroundings. This can be pleasant or horrible, but the taint of red in the sky or walls allows one to remain aware of their true location. Entering the palace (or whatever structure you see) will open an assault on the senses as the past floods into the present. Though an Anarch will intuitively grasp the secret, any visitor should be able to impose a scene of a particular time behind Now. This allows one to walk through history, though one's subconscious will adulterate this with one's own memories. This is the danger of the realm, for history and memory are two interlocking streams, where the latter often distorts the former's truth. Yet on the planes, where the lesson belief is power becomes cliche, one must wonder if memory can change the past. This is Mnemosyne's secret weapon, or perhaps her charge. The titan often greets visitors while clothe in a figure from memory, leaving clever hints or riddles to aid and distract all at once. Its been said that at times she drops pretenses and reveals herself--a woman of yellowed yet healthy skin, the scripts of a thousand forgotten civilizations writing lost histories upon her body like papyrus. Do not think that entering the palace is a sure means of discovering the secrets of powers angelic and infernal, however. The truth that one experiences is difficult to determine, and there have been reports that sometimes the truth is too strong, too *aware* when one seeks knowledge of the darklords. As such, pay no mind to the corpses one finds littered through this place. After all, the characters out of memory don't.

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Realms of Titans Thea, Themis, Mnemosyne

Well done. I liked your take on the Titans at WotC, and I like this verison too.

Can we expect write-ups of the remaining realms as well?

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