Temporal Disjunction

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Temporal Disjunction Transmutation (Chronomancy)
Level: Sor/Wiz 4
Components: V, S
Time: 1 standard action
Target: 1 creature
Range: Close (25 ft. + 5 ft./2 levels)
Area: -
Effect: -
Duration: 1 day/level
Save: Will negates
Spell Resistance: Yes

The affected creature loses any sense of time. It is perpetually late, unable to function under any time restraints. For the entire duration, the victim can take only a single move action or standard action each round, but not both (nor may it take full-round actions). A chronomancer or a creature native to the Temporal Energy Plane who is affected by temporal disjunction loses the ability to cast chronomancy spells or use time-related abilities until the spell ends.

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