Home » Temporal Disjunction
Temporal Disjunction
Submitted by Fidrikon on Tue, 2005-08-30 01:00
Temporal Disjunction Transmutation (Chronomancy) |
Level: Sor/Wiz 4 |
Components: V, S |
Time: 1 standard action |
Target: 1 creature |
Range: Close (25 ft. + 5 ft./2 levels) |
Area: - |
Effect: - |
Duration: 1 day/level |
Save: Will negates |
Spell Resistance: Yes |
The affected creature loses any sense of time. It is perpetually late, unable to function under any time restraints. For the entire duration, the victim can take only a single move action or standard action each round, but not both (nor may it take full-round actions). A chronomancer or a creature native to the Temporal Energy Plane who is affected by temporal disjunction loses the ability to cast chronomancy spells or use time-related abilities until the spell ends. |