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Temporal Disjunction
Submitted by Fidrikon on Tue, 2005-08-30 01:00
| Temporal Disjunction Transmutation (Chronomancy) |
| Level: Sor/Wiz 4 |
| Components: V, S |
| Time: 1 standard action |
| Target: 1 creature |
| Range: Close (25 ft. + 5 ft./2 levels) |
| Area: - |
| Effect: - |
| Duration: 1 day/level |
| Save: Will negates |
| Spell Resistance: Yes |
The affected creature loses any sense of time. It is perpetually late, unable to function under any time restraints. For the entire duration, the victim can take only a single move action or standard action each round, but not both (nor may it take full-round actions). A chronomancer or a creature native to the Temporal Energy Plane who is affected by temporal disjunction loses the ability to cast chronomancy spells or use time-related abilities until the spell ends. |