Accelerate

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Some psionicists are capable of drastically altering their own metabolisms, doubling their speeds for short periods of time. A character accelerated in this fashion is under an effect similar to the haste spell, plus a few other benefits: 

  • On his turn, he might take an extra partial action, either before or after his regular action. 
  • He gains a +4 bonus to his armor class, losing it whenever he would lose a dodge bonus. 
  • He can jump one and a half times as far as normal. This increase counts as an enhancement bonus. 
  • He gains the ability to act first on every combat round. 
  • His movement threshold is effectively doubled (i.e. if the caster has movement 30, when accelerated he could move 60 feet in the same time).

The use of spells and psionics is not augmented by this power, although it can be used to counter and dispel a slowing effect, such as the haste spell counters and dispels slow.

By: Emiliano De SantisImported from a previous version of Planewalker.com

Disciplines: Psychometabolism
Level: 3
Display: Silvery goo around the feet of the caster
Manifest: 1 standard action
Range: Personal
Target: The caster
Effect:
Duration: 2 rounds/level
Save: Nil
Resist: 0
Points: 5
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