Divine Fury

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Divine Fury Enchantment, Compulsion, [Mind-Affecting, Chaotic]
Level: Clr 3, Vengeance 2
Components: V, S, DF
Time: 1 action
Target: You
Range: Personal
Area: N/A
Effect: N/A
Duration: See Text
Save: N/A
Spell Resistance: No
When Divine Fury is cast, the caster suddenly fills with the passionate anger of her god, and proceeds to be the deity's instrument upon the world.

In many respects, this is like a Barbarian's rage power, but a little powered down.

After the spell is cast, the caster instantly gains +4 to Strength, +4 to Constitution, +2 morale bonus on Will saves, and a -2 AC penalty. They gain extra HP from the Con increase (2/lv, they go away when Con drops back to normal). While affected by this spell, the caster cannot use abilities that require concentration, including most skills, some feats, and many class abilities (see the Barbarian description in the PHB for more detail). This rage lasts for (3 + Constitution Modifier) rounds, and, unlike the Barbarian's rage, this cannot be ended voluntarily. At the end of the rage, the Caster is fatigued (-2 Str., -2 Dex., can't charge or run) for the duration of the encounter. This spell is ineeffective on fatigued users, so one must wait until the fatigue passes before being able to use this (or most other rage-like abilities) again.

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