Kinetic control

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This is the power of absorbing, storing, and redirecting kinetic energy. Kinetic energy is the energy of motion–the energy contained in the swing of a sword, the fall of a rock, moving water or air, an animal running, or any number of other forms. The psion can remove kinetic energy from one object by touch, stopping it instantly, and bestow it on another object immediately or in the future.While a psion maintains this power, he is immune to all physical impacts. A sword slash stops instantly when it touches his skin, arrows drop harmlessly at his feet, and monsters’ talons and fangs can’t harm him. The psion absorbs the damage of the blow and saves it for later use. Note that the psion can still be harmed by attacks that inflict their damage by contact, such as the energy draining touch of an undead creature or the slow crushing attack of a giant python constricting its coils. Using the stored energy requires the psion to make a physical attack. He can deliver any damage he has absorbed previously by touch, punches, or even through a hand-held weapon as a sword. If he hits his opponent, the absorbed damage is added to any other damage the psion causes.If the power ends and the psion still has energies to dissipate, he immediately suffers 2 points of damage for every point of absorbed damage he did not expend. This energy can be dissipated not only in physical combat but, for example, against terrain objects such as rocks, trees, or the earth itself, or even on the dead corpses of fallen foes. This power can’t be used to absorb damage from a fall. To do so, the psion would have to absorb his own kinetic energy (in this case, he is the moving object), which is something this power is not capable of doing.
Disciplines: Psychokinesis,
Level: 7
Display: Audible low-pitched humming, familiar but unidenti
Manifest: 1 standard action
Range: Personal
Target: The caster
Effect: n/a
Duration: 2 rounds/level
Save: None
Resist: 0
Points: 1
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