Home » Wild Magic Table
Wild Magic Table
Submitted by Anonymous on Thu, 2004-09-09 01:00
WILD SURGE
d100
- Wall of Force appears in front of caster
- Caster smells like a skunk for spell duration
- Caster shoots forth eight non-poisonous snakes from fingertips
- Caster’s clothes itch (-2 to initiative for 1d10 rounds)
- Caster glows as per a Light spell
- Spell effect has 60’ radius centered on caster
- Next phrase spoken by caster becomes true, lasting 1 minute
- Caster’s hair grows 1’ in length
- Caster pivots 180°
- Caster’s face is blackened by small explosion
- Caster develops allergy to his magical items. Character cannot control sneezing until all magical items are removed. Allergy lasts 1d6 minutes
- Caster’s head enlarges 1d3 minutes
- Caster reduces for 1d3 minutes
- Caster feels devoted towards target (i.e. Charm Person) until a remove curse is cast.
- Spell cannot be canceled at will by caster
- Caster polymorphs randomly
- Colorful bubbles come out of the caster’s mouth instead of words. Words are released when bubbles pop. Spells with verbal components cannot be cast for 1 minutes.
- Babble affects all within 60’ of caster
- Wall of Fire encircles caster
- Caster’s feet enlarge, reducing movement to 1/2 normal and penalizing -4 to all initiative rolls for 1d3 minutes
- Caster suffers same spell effect as target
- Caster levitates 20’ for 1d4 minutes
- Cause Fear with 60’ radius centered on caster. All within radius except caster make Will save.
- Caster speaks in a squeaky voice for 1d6 days
- Caster gains X-ray vision for 1d6 rounds
- Caster ages 10 years
- Silence, 15’ Radius centered on caster
- 10’x10’ pit appears immediately in front of caster, 5’ deep/caster level
- Reverse Gravity beneath caster’s feet for 1 round
- Colored streamers pour from caster’s fingertips
- Spell effect rebounds on caster
- Caster becomes invisible
- Color Spray from caster’s fingertips
- Stream of butterflies pours from caster’s mouth
- Caster leaves monster-shaped footprints instead of his own until a Dispel Magic is cast.
- 3d10 gems shoot from caster’s fingertips. Each gem is worth 1d6x10gp.
- Music fills the air
- Create Food and Water
- All normal fires within 60’ of caster are extinguished
- One magical item within 30’ of caster is permanently drained
- One normal item within 30’ of caster becomes permanently magical
- All magical weapons within 30’ of caster are increased by +2 for 1 minute
- Smoke trickles from the ears of all creatures for 1 minute
- Dancing Lights
- All creatures within 30’ of caster begin to hiccup. (-1 to initiative when casting, -1 attack rolls)
- All normal doors, secret doors, portcullises, etc. (including those locked or barred) within 60’ of caster swing open
- Caster and target exchange places
- Spell affects random target within 60’
- Spells fails but is not expended
- Summon Monster IV
- Sudden change in weather lasting 1d6 minutes
- Deafening bang affects everyone within 60’. All those who can hear must make a Fortitude save or be stunned for 1d3 minutes
- Caster and target exchange voices until a remove curse is cast
- Gate opens to randomly chosen outer plane; 50% chance for outsider to appear
- Spell functions but shrieks like a Shrieker fungus
- Spell effectiveness decreases 50%
- Spell reversed, if possible
- Spell takes physical form of free-willed elemental and cannot be controlled by caster. Elemental remains for duration of spell. Touch of elemental causes spell effect. (Attack roll same as caster’s)
- All weapons within 60’ of glow for 1d4 rounds
- Spell functions, but target gets no save
- Spell appears to fail when cast, but occurs 1d4 rounds later
- All magical items within 60’ of caster glow for 2d8 days
- Caster and target switch personalitites for 2d10 rounds
- Slow spell centered on target
- Target is hit by Confusion
- Lightning Bolt shoots toward target
- Target Enlarged
- Darkness centered on target
- Plant Growth centered on target
- 1,000 lbs. of non-living matter within 10’ of target vanishes
- Fireball centers on target
- Target turns to stone
- Spell is cast; material components and spell energy remain
- Everyone within 10’ of caster recieves the benefit of a Heal spell
- Target becomes dizzy (-4 AC, -4 Attack, cannot caste spells) for 2d4 rounds
- Wall of Fire encircles target
- Target levitates 20’ for 1d3 minutes
- Target suffers blindness
- Target is charmed as charm monster
- Target loses all spells/day of highest level
- Target’s feet enlarge, reducing movement to 1/2 normal and penalizing -4 to all initiative rolls for 1d3 minutes
- Rust Monster appears in front of target
- Target polymorphs randomly
- Target feels devoted to caster (i.e. Charm Person) until a remove curse is cast.
- Target changes genders
- Small, black raincloud forms over target
- Stinking Cloud centers on target
- Heavy object appears over target and falls for 2d20 damage
- Target begins sneezing
- Spell effect has 60’ radius centered on target
- Target’s clothes itch (-2 to initiative for 1d10 rounds)
- Target’s race randomly changes until canceled by Dispel Magic
- Target goes for a Ethereal Jaunt for 2d4 rounds
- Target hastened
- All cloth on target crumbles to dust
- Target sprouts leaves
- Target sprouts new useless appendage which remains until Dispel Magic is cast
- Target changes color
- Spell has minimum duration of 1 minute
- Spell effectiveness increases x2
For comments, post to Lews Therin on WotC Planescape message boards.Pro: Much more variation in Wild Surges.Con: A lot of the results are humorous, and a very serious or dark campaign probably shouldn't use this conversion.
By: Russell BrownImported from a previous version of Planewalker.com
As a lover of the Wild Mage, definitely appreciate this.
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