Ocean

Anonymous's picture
Given Power:
  1. Sea Savvy: Swim and Profession (Sailor) are class skills for you. 
  2. Adaptation: You may breathe water as freely as normal people breathe air. You can confer this ability to one air-breather as the spell Water Breathing. You may also allow water-breathers to breathe air in the same way. This power can be manifested three times per day, in either way.
  3. You can rebuke or command aquatic creatures as an evil cleric does to undead, (3 + Charisma Modifier) times per day. Aquatic creatures have that trait mentioned in their type.

By: Jacob DriscollImported from a previous version of Planewalker.com
1SpearYou throw a spear of energy. (See the PS3e spell list)
2SwimYou are able to swim at Speed 50 ft. (See the PS3e spell list)
3GeyserA stream of water knocks foes over and deals damage. (See the PS3e spell list)
4EcholocationAllows you to "see" through clouds, and see invisible creatures, with sound. (See the PS3e spell list)
5Wall of Sea LifeForms a mobile barrier of sea life. (See the PS3e spell list)
6Aqueous AirAllows you to swim through air. (See the PS3e spell list)
7Whale TailA tail of force smashes foes. (See the PS3e spell list)
8Tidal WaveA tsunami crashes into foes. (See the PS3e spell list)
9FloodCauses water levels to rise. (See the PS3e spell list)
Common Dieties: Fharlanghn (and other gods of the salty spray, or travel atop it)
Planescape, Dungeons & Dragons, their logos, Wizards of the Coast, and the Wizards of the Coast logo are ©2008, Wizards of the Coast, a subsidiary of Hasbro Inc. and used with permission.