Knowledge [Fiends]

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A character with this skill is well versed in the lore of yugoloth and gehreleth creatures. This proficiency may be used to help determine the probable lairs, dining habits, and history of such creatures (no ability check needed). Whenever a character with this skill confronts an fiend, he or she maybe able to specifically identify the creature (discerning between a farastu and a kelubar, for instance). In addition, providing the character makes another successful ability check, he or she recalls the creature's specific weaknesses and natural defenses or immunities. At the DM's discretion, a failed ability check (in either of these cases) will reveal misleading or even completely erroneous information which may actually strengthen or otherwise benefit the yugoloth or gehreleth.Checks: Answering a question within your field of study has a DC 10 (for really easy questions) 15 (for basic questions), or 20 to 30 (for really tough questions). Retry: None. Special Notes: None. By: Matti KiviharjuImported from a previous version of
Stat: Intellegence
Untrained: Y
Armor Check: Y
Classes: Sorceror, Wizard
Other Classes:
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