Aasimar Random Traits Table
Well, in a little book called The Planewalker's Handbook There existed a little table. And in that little table was an optional rule...dice rolls for random Tiefling abilities. If, after all, these were the scions of many different creaturesThese tables can be selected from, or rolled randomly, to generate unique abilities for the Planetouched. Each ability rolled for or selected replaces one default planetouched ability.
====================================AASIMAR TABLES====================================
Aasimar may replace the following abilities, with abilities from other tables, as follows:Acid Resistance 5 = Resistance TableCold Resistance 5 = Resistance TableElectricty Resistance 5 = Resistance TableLight Power = Power TableSkill Bonus: +2 Spot = Skill Bonus TableSkill Bonus: +2 Listen = Skill Bonus Table Ability Bonus: +2 Wisdom = Ability Bonus Table Ability Bonus: +2 Charisma = Ability Bonus Table
They may also roll for random appearance traits up to three times.
Note that some powerful powers are balanced by Side Effects, rolled on the Side Effect table.
AASIMAR TABLE ONE: RESISTANCES | |
D% Roll | Resistance |
01-03 | Sonic 5 |
04-06 | Fire 5 |
07-09 | Poison(+2 racial Fort save bonus) |
10-12 | Sonic and Electricity 10 (also roll for a Side Effect) |
13-15 | Fire and Cold 10 (also roll for a Side Effect) |
16-18 | Mind-Affecting (+2 racial bonus vs. effects with that descriptor) |
19-21 | Evil (+2 racial bonus vs. effects with that descriptor) |
22-24 | Death (+2 racial bonus vs. effects with that descriptor) |
25-27 | Darkness (+2 racial bonus vs. effects with that descriptor) |
28-30 | Disease (+2 racial Fort bonus) |
31-33 | Fear (+2 racial bonus vs. effects with that descriptor) |
34-36 | Force (+2 racial bonus vs. effects with that descriptor) |
37-39 | Damage Reduction 10/Silver (also roll for a Side Effect) |
40-42 | Damage Reduction 10/Iron (also roll for a Side Effect) |
43-45 | Damage Reduction 5 (also roll for a Side Effect) |
46-48 | Roll twice on the Skill Bonus table instead |
49-51 | Roll once on the Powers table instead (also roll for a Side Effect) |
52-55 | Roll on the Tiefling Resistances Table instead |
56-59 | Roll on the Genasi Resistances Table instead |
60-63 | Half damage from Acid (also roll for a Side Effect) |
64-67 | Half damage from Cold (also roll for a Side Effect |
68-75 | Roll twice on this table (also roll for a Side Effect) |
76-79 | Half damage from Electricity (also roll for a Side Effect) |
80-83 | Light Power (+2 to the DC of any effects with this descriptor you generate) |
84-87 | Good Power (+2 to the DC of any effects with this descriptor you generate) |
88-91 | Force Power (+2 to the DC of any effects with this descriptor you generate) |
92-95 | Double(reroll, multiplying the resulting resistance by 3. Also, roll for a Side Effect) |
96 | Half damage from Peircing weapons (also, roll for a Side Effect) |
97 | Half damage from Bludgeoning weapons (also, roll for a Side Effect) |
98 | Half damage from Slashing weapons (also, roll for a Side Effect) |
99 | Halve subdual damage dealt to you. |
00 | Halve all environmental damage dealt to you. |