Medium-size Outsider (Good, Lawful) |
Hit Dice: | 7d8+7 (hp 38) |
Initiative: | +2 |
Speed: | Swim 40 ft |
Armor Class: | 15 (+2 Dex, +3 natural) |
Base Attack/Grapple: | 0 |
Attack: | 0 |
Full Attack: | Shortspear +7/+2 |
Space/Reach: | 5ft bt 5ft / 5ft |
Special Attacks: | Conjure water elemental |
Special Qualities: | Alternate form, darkvision, spell-like powers, spray ink |
Saves: | Fort +6, Ref +7, Will +6 |
Abilities: | Str 13, Dex 14, Con 12, Int 14, Wis 12, Cha 16 |
Skills: | Escape Artist +10, Hide +12, Listen +11, Move Silently +12, Search +10, Sense Motive +7, Swim +11, Wilderness Lore +9 |
Feats: | Expertise, Run |
|
Environment: | Mount Celestia, Lunia |
Organization: | School (5-10) |
Challenge Rating: | 4 |
Treasure: | None |
Alignment: | Lawful Good |
Advancement: | 8-12HD (Large) |
Level Adjustment: | 0 |
The Zoveri are an aquatic race native to Lunia, the first layer of Mount Celestia. The best description of the Zoveri would be as centaurs of the sea. Their lower halves are comprised of the tentacles of an octopus, while their upper bodies are those of incredibly beautiful man or woman. For more information see the Planes of Law Monstrous Supplement (pg. 30)
CombatConjureWater Elemental (Sp): Four zoveri together can summon a huge water elemental to their aid, due to a pact made aeons past. For each full round that the zoveri spend swimming their intricate summoning dance, there is a 10% cumulative chance that the water elemental will arrive.Spray Ink (Ex): Once per day, a zoveri can spray a cloud of black ink at their opponents, creating an effect similar to deeper darkness in a 15-ft. radius spread.Spell-Like powers (Sp): At will - bless, create food and water, cure serious wounds (1/day per person), daze, detect chaos, detect evil, modify memory, neutralize poison (1/day per person), resist elements; 3/day - waterbreathing, water walk; 1/day - cure disease, dispel evil.
Habitat/SocietyZoveri are unreservedly friendly to any creature that should find itself in their waters, no matter how depraved and evil it may be. The Zoveri are the shepards of Lunia, helping those that need it, and guiding the lost to their destinations.For more information see the Planes of Law Monstrous Supplement (pg. 31)0
EcologyRecords from many cycles ago, say that the zoveri used to lead a solitary existence, however these days, they live in schools, much like fish. For more information see the Planes of Law Monstrous Supplement (pg. 31)