Large Construct |
Hit Dice: | 24d10 (132 hp) |
Initiative: | -1 (Dex) |
Speed: | 20 ft. (can |
Armor Class: | 36 (-1 size, -1 Dex, +28 natural) |
Base Attack/Grapple: | test |
Attack: | test |
Full Attack: | 2 slams +33 melee |
Space/Reach: | 5 ft. by 5 ft./10 ft. |
Special Attacks: | None. |
Special Qualities: | Antimagic field, construct, magic immunity, damage reduction 80/+4, fast healing 10 |
Saves: | Fort +8, Ref +7, Will +8 |
Abilities: | Str 42, Dex 9, Con -, Int -, Wis 11, Cha 1 |
Skills: | None. |
Feats: | None. |
|
Environment: | Any land and underground |
Organization: | Solitary |
Challenge Rating: | 17 |
Treasure: | None |
Alignment: | True Neutral |
Advancement: | 25-36 HD (Large); 37-72 HD (Huge) |
Level Adjustment: | 0 |
An adamantine golem is about twice the height of a normal human and weighs around 8000 pounds. It can be fashioned in any manner, although it almost always displays beautiful heavily muscled, blue-skinned humanoid with piercing golden eyes. The adamantine golem cannot speak or make any vocal noise, nor does it have any distinguishable odor. It moves with a ponderous but smooth gait at about half the speed of a normal human. Each step causes the floor to tremble unless it is on a thick, solid foundation.
CombatAdamantine golems are truly fearsome combatants. Their strength, combined with their antimagic field can bring down even the greatest threats.Antimagic Field (Su): Adamantine golems radiate an antimagic field in a 10 ft. radius. This field is always active and an adamantine golem cannot willingly lower it down.Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.Magic Immunity (Ex): An adamantine golem is immune to all spells, spell-like abilities, and supernatural effects.Fast Healing (Ex): An adamantine golem heals 10 points of damage each round so long as it has at least 1 hp. If reduced to 0 hit points or lower, it is immediately destroyed. Since he was never alive, he cannot be raised or resurrected.
Habitat/SocietyConstruction: An adamantine golem's body is created from 8000 pounds of pure adamantine. The golem costs 460,000 gp to create, which includes 361,500 gp for the body. Assembling the body requires a successful Craft (armorsmithing and weaponsmithing) check (DC 30).The creator must be 20th level and be able to cast arcane spells. Completing the ritual drains 6,000 XP from the creator and requires the spells antimagic field, geas/quest, limited wish and polymorph any object.0
EcologyNone.