PS Inspiration Take II: Getting Back on the Infinite Staircase

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sciborg2
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"Not only have the chains of

"Not only have the chains of the Law been broken, they never existed; demons never guarded the stars, the Empire never got started, Eros never grew a beard."
-Hakim Bey: CHAOS: The Broadsheets of Ontological Anarchism

=-=-=

The First Tree Tells Intertwined Tales Of Hardship Through A Fox's Journey

http://indiegames.com/2017/09/the_first_tree_tells_intertwin.html

Quote:
A mother fox trying to find her missing cubs. A man reconnecting with his childhood and his father after a time of loss. These stories will connect as players control the fox on a heartrending, but poignant, journey across a beautiful woodland in The First Tree.

Players will explore an ever shifting wilderness, walking through woods, through fields of blowing grass, across still ponds, and into the moonlit night, taking in their surroundings while finding pieces of memories that belong to the man. In this way, both of their stories come together over the course of the adventure, creating a connection through familial ties that will bring their sad, but powerful journeys together.

The First Tree is short, but its exploration of death and coming to understand it is no less heart-wrenching in its duration. So don't play it before work just because you have some time. Unless you like your co-workers asking what you've been crying about, that is.

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2nd update for today, Sarah

2nd update for today, Sarah Slean, The Cosmic Ballet

https://www.youtube.com/watch?v=xiG-HqcqEEc

"One said April is the cruelest month
when worn out promises return,
but there's more wisdom in the iris bud
than all our centuries of words,
see as the flower opens
what is there to say?
Oh, hear the vow unspoken
in its sweet decay
this eternity of ebb and flowing,
oh the cosmic ballet ...
all my life I tried to kill this longing,
tried to cure it, make it right,
but how it tugs me to my destined places
like a moon upon the tides,
how can the dream be broken
if the dreamer learns
these are the fires I poke in,
but I'm never burned.
Ebb and flowing of an ancient ocean,
oh the cosmic ballet ...
sweet dancing,
sweet dancing,
a dancer you must be
sick woman in a sick bed waiting
light fast fading in her eyes,
somewhere else another light is forming
turning into newborn cries
on the wind is sighing,
calling out our names
saying no, no there is no dying
only changing face
you my darling are the rest and motion
of the cosmic ballet ...
sweet dancing,
sweet dancing,
and dancers you shall be."

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Unnatural Philosophy

Unnatural Philosophy

http://monstermanualsewnfrompants.blogspot.com/

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YOu got some lunatic sage or gurning academic in your campaign and want some grand theory that they sacrifice time, money, and social tolerance for, which is DISREGARDING AND MOCKED, by the SUPPING SWINE at TEATS OF DEADS MANS BOOKS, scribbling antmen who have NO CURIOSITY OR FIRE to LIGHT THE DARK

Here are some ideas. And yeah , why not have them be true?

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As always neither refuting

As always neither refuting nor endorsing real world faiths, just talking about gaming interest:

'Deep in the pagan forest
In a midnight summer's dream
Where the soul is a hearse of Tarot Cards
With the bones of the past picked clean
Dust riddles as old as time in the grove where the Great Oak stood
What has become of the Moonlight Queen cloaked in Her velvet hood?'

https://www.youtube.com/watch?v=q_xkdiZ892g

KnightOfDecay
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Great stuff, as usual!

Great stuff, as usual!

sciborg2
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thanks!

thanks!

Franz Ferdinand - Lucid Dreams (Full Album Version)

https://www.youtube.com/watch?v=FeadGORk_fw

In Celebration of Violence

https://www.youtube.com/watch?v=w6WSOxnW8xQ

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Jean Giraud (Moebius) Art

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Trailer: Underland - The last
sciborg2
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Mobius is just amazing as

Mobius is just amazing as always, and the Last Surfacer also looks great!

=-=-=

Cuphead:

https://www.youtube.com/watch?v=D-1n15aIgsE

Dark Devotion:

https://www.kickstarter.com/projects/1997592363/dark-devotion-a-gloomy-indie-roguelike-rpg/description

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Trailer:The shape of water
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That does look great!

That does look great!

Saw Blade Runner 2049 today in IMAX, definitely worth the watch and extra ticket price IMO. I think it wouldn't be too hard to take some aspects of this and get a Planescape/Spelljammer adventure out of it?

Some other trailers:

ANNIHILATION Official Trailer

https://www.youtube.com/watch?v=LjeUhj_1fPk

New Star Wars Trailer

https://www.youtube.com/watch?v=Q0CbN8sfihY

JUSTICE LEAGUE Final Extended Trailer (2017)

https://www.youtube.com/watch?v=RGl7IjSaKhE

PACIFIC RIM 2 Trailer (Extended) 2018

https://www.youtube.com/watch?v=aNiIUPwk-sU

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Quote:Saw Blade Runner 2049

Quote:
Saw Blade Runner 2049 today in IMAX, definitely worth the watch and extra ticket price IMO. I think it wouldn't be too hard to take some aspects of this and get a Planescape/Spelljammer adventure out of it?

I saw it last tuesday. A really great movie!
(Post)Cyberpunk-Planescape would be awesome! Ghost in the Shell, Blade Runner... so many possibilities :)
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Björk: The Gate

Björk: The Gate

https://www.nowness.com/story/bjork-the-gate-alessandro-michele-andrew-thomas-huang-james-merry

Quote:
“The Gate picks up where 2015's Vulnicura left off. It is the first glimpse into Björk's utopia. The doorway lies within the wound from Vulnicura, which now appears transformed into a prismatic portal channeled between the chests of two lovers. Not lovers in the quotidian romantic sense, but in a broader cosmological way. As a throughway into Bjork's new album, The Gate is a declaration of hope sung by a woman refracted and re-formed into a luminous whole.

“I am especially proud of this film as I feel it is a culmination of my five-year collaboration with Björk and James Merry. It's been such a nourishing three-way relationship and this film is the perfect synthesis of our brains and our hearts. Having Alessandro Michele's design as the centerpiece in this film is a dream.

“I want to give a special shout-out to my visual effects partners Wolf & Crow, who have pulled off an exceptional feat for this visually packed video. Building a world like this takes a village and I feel blessed to be in this company of artists.”

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Jakub Rozalski art

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Nice!

Nice!

=-=-=

Slackeye Slim, Don't Bury Me

https://www.youtube.com/watch?v=EQIyvMMqSMA

Rob Coffinshaker - Dark Rollin' Skies

https://www.youtube.com/watch?v=KkVRXUZFgfo

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Some of Lord Dunsany's works:

Some of Lord Dunsany's works:

http://sacred-texts.com/neu/dun/index.htm

Quote:
"Some say that the Worlds and the Suns are but the echoes of the drumming of Skarl, and others say that they be dreams that arise in the mind of MANA because of the drumming of Skarl, as one may dream whose rest is troubled by sound of song, but none knoweth, for who hath heard the voice of Mana-Yood-Sushai, or who hath seen his drummer?"

-The Gods of Pegana

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Arcanum

Cool. Didn't have much contact with Dunsany's work so far.

Arcanum Soundtrack
Wonderful game, setting and soundtrack.

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Soundtracks
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Nice!
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“Like a schoolboy . . .”

“Like a schoolboy . . .”
by Marianna Geide
translated from the Russian by Sibelan Forrester

Like a schoolboy who, armed with a flashlight
under a woolen blanket,
sinks into some kind of illicit reading
during a nocturnal vigil,
like a schoolboy who probes his palate with his tongue,
wishing to awaken the possible tonsillitis,
I imagine the day when I’ll vanish from the world,
and I mix black bread with milk.
The cold wind shapes the water
into a prickly crust on the pale sidewalk,
amber and lead are mixed in the gleaming
water, and above it all are hanging gardens
of stone flowers and the windows’ blackness,
the electric vigil of shop windows.
And the pale light, like a sketch of future ruins,
drags narrow columns out of blackness,
and the edge of the wall, deceptively prickly,
and all that seems worthy of the right
to exist henceforth, after the rust and aphid,
which have come to take the place of electricity,
like naked ivy stretching over the wall
in the direction of the world.

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Paul Zech: Free adaptation of Francois Villon, 1931

Eine kleine Zugabe stiftet Villon zum Abgewöhnen
Ein schwarzer Efeu frißt sich tief in meine Wand hinein. Ich hänge schief vom Mond herab. Ich rinne hin zum Schleim des Wurms, ich wurme auch. Und wachs heraus aus einem neuen Bauch. Und wilder als ich bin!

Rough translation:

Villon endows an little encore for breaking loose
A black ivy is eating deeply into my wall. I'm hanging askew down from the moon. I'm trickling towards the slime of the worm, I'm worming too. And grow out of a new belly. And wilder than I am!

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Portal: No Escape (Live
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Rusalka in opera, theatre and ballet

sciborg2
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Those photos are amazing!

Those photos are amazing!

=-=-=-=

and the gulf enters the sea and so forth,
none of them emptying anything,
all of them carrying yesterday
forever on their white tipped backs,
all of them dragging forward tomorrow.
it is the great circulation
of the earth's body, like the blood
of the gods, this river in which the past
is always flowing. every water
is the same water coming round.
everyday someone is standing on the edge
of this river, staring into time,
whispering mistakenly:
only here. only now.

Lucille Clifton

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Prepare for Necromancy!

After trying (and giving up) to get back on this site for a couple years, I'm finally able to log in. I'm basically starting from scratch, or the point where the old site crashed and these forums sprang into being. So don't be surprised if I dredge up some posts that may seem ancient to you guys!

Way back on page 1 of this thread, Sciborg wrote:

"...sting-weeds drift their little cries of grateful pain, their hot and frightened breath. Above the beady, lecher stars look down and know a jealous wish for skin..."
-Alan Moore, Voice of the Fire

Love that line about the stars. I've often looked at the cosmos through a very Lovecraftian lens - filled with great, ancient, inscrutable beings that shine their baleful light down upon us terrestrial worms. But as powerful as they are, they are still fundamentally lacking, needing a physical form through which to enact their desires.

I really need to read more Moore, he has some amazing thoughts. Here are a few more, some are quite Planescapian, others are just plain cool:

'The one place gods inarguably exist is in the human mind'. After I wrote that, I realised I'd accidentally made a true statement, and now I'd have to rearrange my entire life around it. The only thing that seemed to really be appropriate was to become a magician." Moore associates magic very much with writing; "I believe that magic is art, and that art, whether that be music, writing, sculpture, or any other form, is literally magic. Art is, like magic, the science of manipulating symbols, words or images, to achieve changes in consciousness ... Indeed to cast a spell is simply to spell, to manipulate words, to change people's consciousness, and this is why I believe that an artist or writer is the closest thing in the contemporary world to a shaman."

That first line really coincides well with how deities in the D&D game come into existence, and also sometimes fade out of it if denied worship. That other part I underlined was just mind-blowing to me in it's obviousness. I never thought to question the etymology behind the term "casting a spell", but when you think about it; to the average, unlearned peasant, watching a noble or alchemist or someone who knows their letters look at a string of symbols on a page and be able to derive thoughts and meanings from them must have seemed akin to sorcery.

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Some quotes from Frank Herbert's 'Children of Dune'

“The gift of words is the gift of deception and illusion.”

“The purpose of argument is to change the nature of truth.”

“The child who refuses to travel in the father's harness, this is the symbol of man's most unique capability. "I do not have to be what my father was. I do not have to obey my father's rules or even believe everything he believed. It is my strength as a human that I can make my own choices of what to believe and what not to believe, of what to be and what not to be.”

“The future remains uncertain and so it should, for it is the canvas upon which we paint our desires. Thus always the human condition faces a beautifully empty canvas. We possess only this moment in which to dedicate ourselves continuously to the sacred presence which we share and create.”

“One learns from books and example only that certain things can be done. Actual learning requires that you do those things.”

“You aren't thinking or really existing unless you're willing to risk even your own sanity in the judgement of your existence.”

“To claim absolute knowledge is to become monstrous. Knowledge is an unending adventure at the edge of uncertainty.”

“Ignorance has its advantages. A universe of surprises is what I pray for!”

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Moore & Herbert - great

Moore & Herbert - great inspirational choices guys!

- + - + -

A Tale Of Two Kingdoms - A Sierra-Inspired Adventure In A World Of Faeries & Celtic Myth

http://indiegames.com/2017/11/a_tale_of_two_kingdoms_-_a_sie.html

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Help Stacy Kick Cancer's A$$

Help Stacy Kick Cancer's A$$ [BUNDLE]

http://www.drivethrurpg.com/product/224973/Help-Stacy-Fight-Cancer?src=hottest&coverSizeTestPhase2=true&word-variants=true

Great value for a great cause!

= | = | =

A Woman With Hollow Eyes

First session: https://www.youtube.com/watch?v=II8MpLIEh20

KS Campaign: https://www.kickstarter.com/projects/oneshotpodcast/a-woman-with-hollow-eyes/description

"A Woman With Hollow Eyes is an interactive streaming actual play series presented by ONE SHOT. We’re offering an early look at one of the most intriguing RPGs of the decade through ONE SHOT’s first fully dramatic campaign.

Invisible Sun is a game of surreal fantasy where the world around us, the players, is a Shadow world; an illusion. The Actuality is reality, and it is a place infused with magic and what would appear like surreal fantasy to minds like ours. Player characters take the role of vislae, magic users who survived a horrible war in the Actuality by hiding out in Shadow. They have recently escaped Shadow and are rediscovering their home city of Satyrine, and themselves. On the mechanical side, Invisible Sun redirects the narrative to be player-driven; players choose Character Arcs and direct their character’s advancement along many different paths."

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Long Ou Yang

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Dimitri Neron

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Damian Audino

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Peter Mohrbacher

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