Battle maps for Planescape game

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Ash Nocktem
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Battle maps for Planescape game

Hey, Planewalker!
I draw stuff and DMing a Planescape game right now, so I've created some stuff for it. Since I've finished a story rck of Act One, I can share with you some of my battle maps. You are free to use them in any way you want:



If you want more of my stuff to share - do tell.

delazar
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Very nice!

Very nice!

What about some "plane-related" battle maps. For example, one for Baator, one of Celestia, one for the Plane of Fire, etc.?

Ash Nocktem
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>>delazar Act One was all

>>delazar Act One was all about Sigil and some of the Outlands (Sylvania, Tvashtri's lab and some other places). A have this one, though.

It was a place of a final battle of Act One - ethereal Crucible of Godsmen conclave.

Also, if you have any requests for your campaign - I would love to help!

Elda King
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Awesome! It is really hard to

Awesome! It is really hard to find good battlemaps for anything Planescape-related, most available are quite mundane in comparison. Those are all really good.

Is it my impression though or some are top-down and some are isometric?

Ash Nocktem
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>> Elda King We play via

>> Elda King We play via roll20.net So at first I was all classic top down, but to give a battle map more flavor I used this pseudo-isometric look. I'm doing new character tokens now, but they will be a little bit iso too. Here you can see a Free League druid and Cypher ranger:

Quickleaf
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Nice work Ash!

Nice work Ash!

I love the lighting on your Sigil city block top-down. And it's cool to hear folks on Roll20 are doing isometric play successfully.

I'll go ahead and add my amateurish Godsmen Great Foundry battle map which I worked on a couple years back:


http://www.cartographersguild.com/showthread.php?t=17630

Ash Nocktem
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>>Quickleaf Whoa! Thanks,

>>Quickleaf Whoa! Thanks, basher!
Please tell me more of your map. Have you used some special rules for all the spikes, furnaces and stuff?

Quickleaf
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Well, first I have to give

Well, first I have to give props to Torstan on the Cartographer's Guild, whose dungeon pack I used for most of the mapping. The crucibles I made in a graphics editor, and the anvils and bellows were free resources online, but everything else came from him. Oh, and the cinder/ash was a special GIMP paintbrush.

It was a long time since I used this, but IIRC there were 3 notes I had for the encounter area:

1. The big flames to the south were a portal to Elemental Fire.
2. The crucibles poured molten metal (damage equivalent to lava), and were operated either by winches or via mage hand.
3. Visibility was shoddy, making everything partially obscured due to ash and cinder.

Ash Nocktem
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Oi there, bashers!

Oi there, bashers!
Have some quick Lower Ward battle map: